The goal of the projects in this class is to produce a work that
is publishable in one of the many forums that accepts ubicomp papers.
Select conferences and submission dates are included below.
Class projects, in my opinion, give the student experience in
doing research from the perspective of the class. Being able to think
about, plan, and analyze work from this perspective is the real goal.
Students are encouraged to work in pairs or singly. I am open
to larger teams if you can make an argument why it is needed. Yes,
your project can be related to your research IF you can argue
(successfully) to me why your project belongs in the field of
ubiquitous computing. However, I encourage you to use this class as
an excuse to explore new types of research.
| Date |
Everyone |
Discussion Leaders |
| Tue 11/23 |
- Ames, Bettadapur, Dey, Mankoff. Healthy Cities Ambient
Displays. PDF
- Wisneski, Ishii, et. al. Ambient Displays: Turning
Architectural Space into an Interface between People and
Digital Information. PDF
- Mankoff, Dey, et. al. Heuristic Evaluation of Ambient
Displays. PDF
|
- Ames, Bettadapur, Dey, Mankoff. Healthy Cities Ambient
Displays. PDF
- Wisneski, Ishii, et. al. Ambient Displays: Turning
Architectural Space into an Interface between People and
Digital Information. PDF
- Mankoff, Dey, et. al. Heuristic Evaluation of Ambient
Displays. PDF
|
| Thu 11/18 |
|
| Tue 11/16 |
- Uderkoffler, Ullmer and Ishii. Emancipated Pixels:
Real-World Graphics in the Luminous Room. PDF
- Ullmer and Ishii. The metaDESK: Models and Prototypes
for Tangible User Interfaces. PDF
- DiVerdi, Hoellerer, Schreyer. Level of Detail Interfaces. PDF
- Kameda, Takemasa, Ohta. Outdoor See-Through Vision Utilizing
Surveillance Cameras. PDF
|
- Ishii, Ratti, Piper, Wang, Biderman, Ben-Joseph. Bringing
clay and sand into digital design - continuous tangible user
interfaces. PDF
- Underkoffler and Ishii. Illuminating Light: An Optical
Design Tool with a Luminous-Tangible Interface. PDF
- Greenberg and Fitchet. Phidgets: Easy Development of
Physical Interfaces through Physical Widgets. PDF
- Ryokai, Marti, Ishii. I/O Brush: Drawing with Everyday
Objects as Ink. PDF
- Ishii. Bottles: A Transparent Interface as a Tribute to
Mark Weiser. PDF
- Bane, Hoeller. Interactive Tools for Virtual X-Ray Vision in
Mobile Augmented Reality. PDF
- Moehring, Lessig, Bimber. Video See-Through AR on Consumer
Cell-Phones. PDF
- Kameda, Takemasa, Ohta. Outdoor See-Through Vision Utilizing
Surveillance Cameras. PDF
|
| Thu 11/11 |
Ian Smith from Intel's PlaceLab |
Ian Smith from Intel's PlaceLab |
| Tue 11/2 |
- Palen, Leysia et al. Going Wireless: Behavior and Practice of New Mobile Phone Users PDF
- Grinter, Beki. Wan2tlk?: Everyday Text Messaging
PDF
- Strom, Georg. The Telephone Comes to a Filipino Village.
PDF
|
- Ito, Mizuko. Mobile Phones, Japanese Youth, and the Re-Placement of Social Contact.
PDF
- Varbanov, Valtentin. Bulgaria: Mobile Phones as Post-Communist Cultural Icons.
PDF
|
| Tue 10/26 |
- Hightower, Borriello. Location Systems for Ubiquitous
Computing. PDF
- Bjoerk, Falk. Pirates! Using the Physical World as a Game Board.
PDF
|
- Ashbrook, Starner. Using GPS to Learn Significant Locations
and Predict Movement Across Multiple Users. PDF
|
| Tue 10/12 |
Project presentations round 2 |
|
| Thu 10/7 |
Project presentations round 1 |
|
| Thu 9/30 |
- R. Stein. Development of a Commercially Successful Wearable
Data Collection System. PDF
|
- Gemperle. Design for Wearability. PDF
- Bodine. Effects of functionality on perceived comfort of
wearables. PDF
|
| Tue 9/28 |
- R. Stein. Development of a Commercially Successful Wearable
Data Collection System. PDF
|
- Gemperle. Design for Wearability. PDF
- Bodine. Effects of functionality on perceived comfort of
wearables. PDF
|
| Thu 9/23 |
-
Mike Johnson. Physical limits of portable power storage. Draft
internal tech report. MIT Media Lab (not for public consumption).
PDF
|
- Thad Starner. Heat Dissipation in Wearable Computers. PDF
|
| Tue 9/21 |
- Thad Starner. Human-powered wearable computing. IBM Systems
Journal, Vol. 35, No. 3&4, 1996 MIT Media Lab. PDF
|
|
| Tue 9/14 |
|
- Design Issues in Human Performance-Based Test and
Evaluation of HMDs: CH11 of Head Mounted Displays PDF (big!)
- Various parts of Tactical Display for Soldiers TXT
|
| Thu 9/2 |
- MacKenzie and Soukoreff. Text entry for mobile computing:
Models and methods, theory and practice. Human-Computer Interaction,
17, 147-198. HTML version
- Kent Lyons, Daniel Plaisted, and Thad Starner. Expert
Chording Text Entry on the Twiddler One-Handed Keyboard. PDF
|
|
| Tue 8/31 |
- M. Satyanarayanan. Pervasive Computing: Vision and
Challenges. Pervasive Computing Magazine, August 2001. PDF version
- Thad Starner. The Challenges of Wearable Computing. Part 1 PDF, Part 2 PDF.
|
- Beki Grinter and Keith Edwards. At Home with Ubiquitous
Computing: Seven Challenges. PDF
|
| Thu 8/26 |
|
|
| Tue 8/24 |
- Vannevar Bush. As We May Think. Atlantic Monthly,
July 1945. HTML
version
- J.C.R. Licklider. Man-Computer Symbiosis. IRE
Transactions of Human Factors in Electronics, Volume HFE-1, pp.
4-11, March 1960. PDF
version, pages 1-20 only.
- Mark Weiser. The Computer for the 21st Century, Scientific
American, September 1991, pp. 94-104. HTML draft
available from www.ubiq.com.
|
|
For doing experiments in this class, you must be IRB certified and
do a IRB application for your project. Below are instructions (taken
from CS4750) for getting appropriate CITI (Collaborative IRB Training
Initiative) certification.
You must turn in printed proof of your CITI training on the due date
for this assignment.