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Wayne Wooten, GVU Alum
Pixar Animation Studios
12:30 p.m. on Thursday, April 19, 2007
Klaus Advanced Computing Building, 1st Floor, Room 1116
Pixar has developed some of the world's most
advanced techniques for generating computer animated feature films,
recently receiving an Oscar nomination for "Cars." In this talk, I plan to
discuss the rendering research and development that occurs at Pixar and the
techniques behind the feature film production process. My talk will touch on
a number of topics that students should master in order to be attractive
candidates for the feature film industry. Sequences from Pixar's latest
feature film, "Cars" will be used as a case study for presenting the
various pieces of technology required to create the final product.
Wayne Wooten works in the RenderMan Tools group
at Pixar Animation Studios. He works as a member of the research and development
team at Pixar to develop new rendering software for use on animated feature films.
His film credits include "A Bug's Life," "Toy Story 2," "Monster's Inc.,"
"Finding Nemo" and "The Incredibles." Wayne's recent film credit is for
"Cars" where he helped develop new rendering techniques for many effects in
the film. Wayne currently works for Pixar in Seattle and is busy developing new
rendering techniques for Pixar's next movie, "Ratatouille."
Wayne received his Ph.D. in Computer Science from the Georgia
Institute of Technology in 1998. His graduate research at the Animation Lab involved
generating motion for computer animated human athletes by using control systems in
combination with physically realistic dynamic simulation.
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