Lab Descriptions

The GVU Labs are a multi-facility collection of workplaces located in the CoC Building (CCB), the Centennial Research Building (CRB), and the GCATT building. Our total lab space comprises over 8000 square feet. In addition there are affiliated laboratories that are run by non-CoC GVU members in the College of Architecture, the School of Literature, Culture, and Communication, School of Psychology, and the Interactive Media and Technology Center.

In addition to research facilities, the GVU-CCB and CRB (Future Computing) Labs have ample social and conference room areas. These areas support rich interactions not only among those who reside at these facilities but also between them and GVU members from other locales who frequently visit. To further support both interaction and collaboration, all GVU facilities described herein are open to the entire community of GVU faculty, staff, and students.

For more information, please check out our Lab FAQs page.


The Main GVU Lab (Room 259 CCB) is the central hub and workplace for most of the GVU community. The main lab, equipped with over 30 workstations including Sun, SGI, and Windows NT workstations as well as numerous Power Macintoshes. The lab covers more than 1500 sqare feet of space, and has been the home of many research workgroups including:

• Software Visualization
• User Interfaces
• Design for Usability
• Educational Technology
• Scientifice Visualization
• Computer Vision
• Internet and WWW
• Computer-Supported Cooperative Work
• Biomedical Imaging and Visualization

The lab is also equipped with a high speed, switched Fast Ethernet network.

The GVU Conference Room is the primary meeting place for our research groups. The room provides a research library, audio-visual equipment, Mitsubishi MegaView Pro 37 TV/monitor, SVHS VCR, marker-board, and network port. Students often can be seen relaxing during off-hours with a multi-player game of Mario Cart on the room's Nintindo 64 game system.


The Animation Lab (Room 206 CCB) is a facility for creating computer animations. The Animation Group is exploring techniques for computer animation of people, animals, and robots. Their approach is to apply control algorithms to physically realistic models of the systems that they would like to animate. The goal is to allow the animator to control the system at a high level and without an understanding of the underlying forces and torques or the motion of the individual joints. Their work has focussed on dynamic human behaviors such as running or bicycling at a variety of speeds and performing gymnastic vaults and platform dives.

The CRB Lab (Room 385 CRB) is the central lab for the GVU community who reside in the Centennial Research Building (CRB). The lab is equipped with over 40 workstations including SGI, Sun and HP workstations as well as numerous Macintoshes and Intel PC compatibles. The lab covers more than 3000 sqare feet of newly renovated space and is the home of many research workgroups including:

• Virtual Environments
• Data Visualization
• Future Computing Environments
• Intelligent Systems & Robitics
• Cognitive Approaches

The lab is also equipped with a high speed, switched Fast Ethernet network which is connected to the GVU Main Lab facility in CCB via an ATM OC12 link.

The CRB Conference Room is the primary meeting place for our research groups in CRB. The room provides a research library, audio-visual equipment, TV/VCR, marker-board, and network port.


The GVU Future Computing Lab (Room 385 CRB) was opened in Fall 1997 and provides facilities for the GVU faculty and students who reside in CRB. The lab is equipped with over 40 workstations including SGI, Sun and HP workstations as well as numerous Macintoshes and Intel PC compatibles. In addition there is specialized equipment including a Virtual Workbench, various virtual environments, and a Sound Lab. Research groups using the labs include Virtual Environments, Data Visualization, Future Computing Environments, Intelligent Systems & Robotics, and Cognitive Approaches. The lab is also equipped with a high speed, switched Fast Ethernet network that is connected to GVU-CCB GVU-GCATT Labs via an ATM OC12 link.


OIT Scientific Visualization Lab


The Video Lab (Room 210 CCB) is a video production and editing studio for the GVU and SciVis communities. The facility allows you to create and edit SVHS videos of research projects for presentations, conferences, etc. The lab also has audio equipment for dubbing over existing footage and a film recorder to create high-resolution 35mm slides of computer images. The has an SGI O2 equipped with video capture with Alias|Wavefront Composer software for non-linear editing. The lab has RGB, S-video and Composite patch bays with links to the GVU Lab, Usability Lab and Animation Lab and can scan convert SGIs, Suns, Macs and PCs in real-time to video tape.

Equipment in the video lab
The video lab houses various digital and analog audio/video equipment. All the equipment is patched into the patch bays; you only need to patch two devices together with a patch cable (provided).

Video equipment:
• SGI O2 workstation w/ NLE software
• Focus Imagerecorder Plus film recorder
• 3 JVC monitors
• Sony 19" monitor
• Panasonic PV-S7670 SVHS VCR
• JVC BR-S6000/U SVHS HiFi VCR
• JVC BR-S8000U/5000U player/recorder VCRs with an editing deck
• JVC BR-7000UA duplicator
• Sony PVW-2800 Betacam SP Beta VCR
• Phillips VR454 PAL VCR
• Sony DSC-1024G digital scan converter
• Panasonic WJ-AVE5 Digital A/V mixer
• Hotronic AP41 time base corrector

Audio equipment:
• JVC RX-884V A/V receiver
• Alesis Midivert III effects processor
• Fostex 2016 line mixer
• microphones

Check out our Video Tutorial for tips on how to get started. For more information or help, please contact Jonathan Shaw (shawj@cc.gatech.edu).

Access: The Video Lab can only be used by authorized persons with specific projects. Any GVU or SciVis Lab user can use the lab.


The Usability Lab (Room 209 CCB) is a facility for performing human factors studies of computer software or hardware. Subjects are monitored through cameras, microphones and a one way mirror while using certain hardware and software. The investigator can record the experimental sessions on video tape. Two camera inputs can be mixed to provide different angles on the same tape and a time and date generator provides a numeric readout on the video for temporal observation.

Access: The Usability Lab can only be used by authorized persons with specific projects. Access can be authorized by a GVU Faculty member.

GVU Research:
• Human Computer Interaction
• Usability and Human Factors
• User Interfaces

Other Resources:
• Jacob Nielson's 1994 Usability Lab Survey
• Microsoft Usability Research
• "Use It or Lose It", New Media Magazine, July 1998