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GVU Technical Report Number:
GIT-GVU-92-17
Title:
Stereoscopic Ray-Tracing
Authors:
Stephen J. Adelson
Larry F. Hodges
Abstract:
In this paper, we describe a method to create an approximate ray-traced stereoscopic pair by transforming a fully ray-traced left-eye view into an inferred right-eye view. Performance results from evaluating several random scenes are given which indicate that the second view in a stereoscopic image can be computed with as little as 5% of the effort required to fully ray-trace the first view. We also discuss worst case performance of our algorithm, and demonstrate that our technique will always be at least as efficient as two passes of a standard ray-tracer.
Keywords:
Display algorithms, three-dimensional graphics, stereoscopic
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