GVU Technical Report Number:
GIT-GVU-98-11
Title:
Fast and Memory Efficient Polygonal Simplification
Authors:
Peter Lindstrom
Greg Turk
Abstract:
Conventional wisdom says that in order to produce high-quality simplified
polygonal models, one must retain and use information about the original
model during the simplification process. We demonstrate that excellent
simplified models can be produced without the need to compare against
information from the original geometry while performing local changes to
the model. We use edge collapses to perform simplification, as do a number
of other methods. We select the position of the new vertex so that the
original volume of the model is maintained and we minimize the per-triangle
change in volume of the tetrahedra swept out by those triangles that are
moved. We also maintain surface area near boundaries and minimize the
per-triangle area changes. Calculating the edge collapse priorities and
the positions of the new vertices requires only the face connectivity and
the the vertex locations in the intermediate model. This approach is
memory efficient, allowing the simplification of very large polygonal
models, and it is also fast. Moreover, simplified models created using
this technique compare favorably to a number of other published
simplification methods in terms of mean geometric error.
Keywords:
Model simplification, surface approximation, level of detail, geometric
error, optimization
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