GVU Technical Report Number:
GIT-GVU-00-05
Title:
SQUEEZE: Fast and Progressive Decompression of Triangle Meshes
Authors:
Renato Pajarola
Jarek Rossignac
Abstract:
An ideal triangle mesh compression technology would simultaneously support
the following three objectives: (1)
progressive refinements of the received mesh during
decompression, (2) nearly optimal compression ratios for
both geometry and connectivity, and (3) in-line, real-time
decompression algorithms for hardware or software implementations.
Because these three objectives impose contradictory
constraints, previously reported efforts focus
primarily on one - sometimes two - of these objectives. The
SQUEEZE technique introduced here addresses all three
constraints simultaneously, and attempts to provide the
best possible compromise. For a mesh of T triangles,
SQUEEZE compresses the connectivity to 3.7T bits, which
is competitive with the best progressive compression techniques
reported so far. The geometry prediction error
encoding technique introduced here leads to 20%
improved geometry compression over previous schemes.
Our initial implementation on a 300 Mhz CPU achieves a
decompression rate of up to 46'000 triangles per second.
SQUEEZE downloads a model through a number of successive
refinement stages, providing the benefit of progressivity.
Keywords:
Compression, meshes, SQUEEZE
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